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SCOPE OF AUGMENTED REALITY AND VIRTUAL REALITY FOR CAREER
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15 Jan, 2018
Akshay Arora
Interactive Systems Engineer: Digital Agents Interactive
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Technology changes from time to time and it’s important to keep pace with this ever changing environment .These changes not only bring revolutionary concepts to the table, but they also bring great career opportunities for the engineers. Some businesses these days believe that VR and AR have an extraordinary potential to change human lives and may have a greater impact than the smart phones. VR products like Google Cardboard, Oculus, HTC Vive take the user to a new world of virtual reality. The users are fully immersed in this new environment where geographical locations are simply irrelevant and user gets real life experiences.

With increased popularity of VR, HMDs are rapidly finding their way to homes and businesses and promise a big market for themselves. Tech giants like Google, Facebook, Microsoft & Samsung to new age start-ups like Magic Leap are betting high on the immersive technologies. It is believed that AR and VR will reach USD 20 Billion in 2018. This industry has not enhanced the experiences but also career opportunities. The field is new therefore the demand for employees is also high. For people looking for a breakthrough in this field should keep a few things in one’s mind.

SKILL REQUIREMENTS: as the industry is completely new, the companies are having hard time keeping up time with the growing demands. Therefore there are a lot of opportunities for the candidates. For the Software side requirements include knowledge of 3D animations or 3D designing or C/C++ coding languages or any languages dealing with graphic designing. Anyone with basic knowledge of logics or basic idea of coding can opt for the job. On the hardware side the technology is based on personal computers or mobile computing. A new set of skills is require optics. Hardware engineers greatly help in design VR/AR gears, increasing performances and connecting capabilities.

UNDERSTANDING MARKETS: Even though the big giants of the industry like Facebook, Google, and Samsung etc. are only accounting for a low 2% of VR/AR professionals. But the small scale businesses and startups have a lot to offer to the candidates. From fields like engineering, architecture and construction there is a need of VR to design and test products. Whereas fields like education, military or spatial sciences require these technologies to simulate the external environments for better understanding. As the markets grow the opportunities also grow accordingly. As both the technologies are new they offer an abundance of career related opportunities. Both VR and AR have promising futures. All that a candidate needs to do is to keep ready the required skill set and grab the opportunity as it approaches.